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Game psx berformat bin
Game psx berformat bin










CATALOG - Contains the UPC/EAN code of the disc.CDTEXTFILE - Identifies a file containing CD-Text information.REM should not appear on a line by itself as some applications regard it as a syntax error. Exact Audio Copy writes some additional fields, which foobar2000 can read). REM - Adds a comment that usually has no bearing on the written CD at all, with the exception of some applications that use it to store additional metadata (e.g.The length is specified in the same minute-second-frame format as for INDEX. PREGAP and POSTGAP - Indicates the length of a track's pregap or postgap, which is not stored in any data file.Optional higher-numbered indexes (02 through 99) are also allowed. The pregap of Track 1 is used for Hidden Track One Audio (HTOA). INDEX 01 is required and denotes the start of the track, while INDEX 00 is optional and denotes the pregap. In the context of cue sheets, 'frames' refer to CD sectors, despite a different, lower-level structure in CDs also being known as frames. There are 75 such frames per second of audio. The position is specified in mm:ss:ff (minute-second-frame) format. INDEX - Indicates an index (position) within the current FILE.

game psx berformat bin

Some commands that follow this command apply to the track rather than the entire disc.

game psx berformat bin

  • TRACK - Defines a track context, providing its number and type or mode (for instance AUDIO or various CD-ROM modes).
  • FILES - Names a file containing the data and its format (such as MP3, and WAVE audio file formats, and plain 'binary' disc images).











  • Game psx berformat bin